![metal gear solid 5 ground zeroes vs phantom pain metal gear solid 5 ground zeroes vs phantom pain](https://cdn.wccftech.com/wp-content/uploads/2014/11/MGS.jpg)
- Metal gear solid 5 ground zeroes vs phantom pain series#
- Metal gear solid 5 ground zeroes vs phantom pain psp#
The rest of the plot is gleaned from cassette tapes scattered around the site, and Ground Zeroes spins a far darker tale through these than previous entries in the series, pushing the boundaries of taste with none of Kojima’s trademark comic relief. The character is intriguing, but you don’t hear much from him beyond Ground Zeroes’ atmospheric opening.
Metal gear solid 5 ground zeroes vs phantom pain psp#
Ground Zeroes continues Naked Snake’s story after the events of PSP game Peace Walker - in the likely event that you didn’t play this, an 11-page catch-up is available from the main menu - and features the return of some of that game’s characters as well as introducing new ones.Ĭhief of these is Skull Face, a disfigured villain holding Snake’s comrades hostage. It’s a straight search-and-rescue operation bookended by two typical Metal Gear Solid cutscenes - verbose, cinematic, and entertaining - but those looking for major story revelations may be disappointed. Ground Zeroes is a short game by any metric I finished the main mission in just 96 minutes. It’s not a complaint, but if The Phantom Pain is to prove as equally innovative as prior games in the series, there’s little evidence on show in Ground Zeroes.
Metal gear solid 5 ground zeroes vs phantom pain series#
Ground Zeroes’ evolutions show the series taking inspiration from the wider world of gaming, after several entries that saw Kojima Productions blaze its own trail. The way you can tag enemies with your binoculars is straight out of Assassin’s Creed, and an optional automatic bullet-time mode gives you a few precious seconds to take out alerted enemies before they sound the alarm. You can now drive vehicles for the first time - though many will piece their way through the camp without ever needing to take the wheel - and Snake has gained some extra abilities. It’s the same unique mix of stealth and shooting, where the guards are smart enough to keep you on your toes but dumb enough to let you have a little fun. Ground Zeroes plays much the same as Metal Gear Solid 4īut beside these jarring alterations, Ground Zeroes plays much the same as the series’ last major outing, Metal Gear Solid 4: Guns of the Patriots. And, over a decade after Halo drew the blueprint for countless other action games, Metal Gear Solid now features regenerating health and limits on the number of weapons you can carry. You can press yourself against a wall for cover, but you can’t rap that wall with your fist to attract a guard’s attention - a feature so fundamental to the series’ mechanics that it even made it into the excellent Game Boy Color version. There are lockers and dumpsters, but you can’t hide incapacitated enemies or yourself in them. But there’s little of that offbeat past to be found in Ground Zeroes: it ditches the cardboard boxes, Codec communication system, and general fourth-wall-breaking sense of whimsy. They are about all that, of course, but they’ve also gone to much weirder places: telepathic bosses called things like Psycho Mantis, hiding in a vast assortment of cardboard boxes, and the eternal question of whether love can bloom on a battlefield. For a limited time, purchase of this game grants the user access to “Mother Base Staff” content in the forthcoming METAL GEAR SOLID V: THE PHANTOM PAIN.The Metal Gear Solid games aren’t just about terrorists, nuclear warheads, and new-world-order conspiracy theories. This is the experience that core gamers have been waiting for. Kojima Productions once again raises the bar with the FOX Engine offering incredible graphic fidelity and the introduction of open world game design in the Metal Gear Solid universe. It also provides an opportunity for those who have never played a Kojima Productions game, and veterans alike, to gain familiarity with the radical new game design and unparalleled style of presentation. MGSV: GROUND ZEROES gives gamers the opportunity to get a taste of the world-class production’s unparalleled visual presentation and gameplay before the release of the main game. METAL GEAR SOLID V: GROUND ZEROES is the first segment of the ‘Metal Gear Solid V Experience’ and prologue to the larger second segment, METAL GEAR SOLID V: THE PHANTOM PAIN launching thereafter. World-renowned Kojima Productions showcases the latest masterpiece in the METAL GEAR SOLID franchise with METAL GEAR SOLID V: GROUND ZEROES. The Games on Demand version supports English, French, Italian, German, Spanish, Portuguese, Russian, Japanese.